QuickOPC User's Guide and Reference
_EasyUAClientNodeRegistration Interface
Members  Example 



OpcLabs.EasyOpcUA Assembly > OpcLabs.EasyOpc.UA.Services.ComTypes Namespace : _EasyUAClientNodeRegistration Interface
Exposes OpcLabs.EasyOpc.UA.Services.IEasyUAClientNodeRegistration to COM clients.
Syntax
'Declaration
 
<CLSCompliantAttribute(False)>
<ComVisibleAttribute(True)>
<GuidAttribute("630024EF-25C0-480C-A6D0-C37E8BD659E8")>
<InterfaceTypeAttribute(ComInterfaceType.InterfaceIsDual)>
Public Interface _EasyUAClientNodeRegistration 
'Usage
 
Dim instance As _EasyUAClientNodeRegistration
[CLSCompliant(false)]
[ComVisible(true)]
[Guid("630024EF-25C0-480C-A6D0-C37E8BD659E8")]
[InterfaceType(ComInterfaceType.InterfaceIsDual)]
public interface _EasyUAClientNodeRegistration 
[CLSCompliant(false)]
[ComVisible(true)]
[Guid("630024EF-25C0-480C-A6D0-C37E8BD659E8")]
[InterfaceType(ComInterfaceType.InterfaceIsDual)]
public interface class _EasyUAClientNodeRegistration 
Example

.NET

// This example shows how to register and unregister multiple nodes in an OPC UA server, and use this approach together with
// connection locking.
//
// Node registration (with OPC UA servers that support it) can improve performance with repeatedly accessed nodes.

using System;
using Microsoft.Extensions.DependencyInjection;
using OpcLabs.EasyOpc.UA;
using OpcLabs.EasyOpc.UA.OperationModel;
using OpcLabs.EasyOpc.UA.Services;
using OpcLabs.EasyOpc.UA.Services.Extensions;

namespace UADocExamples._EasyUAClientNodeRegistration
{
    class RegisterAndUnregisterMultipleNodes
    {
        public static void Main1()
        {
            UAEndpointDescriptor endpointDescriptor =
                "opc.tcp://opcua.demo-this.com:51210/UA/SampleServer";
            // or "http://opcua.demo-this.com:51211/UA/SampleServer" (currently not supported)
            // or "https://opcua.demo-this.com:51212/UA/SampleServer/"

            // Instantiate the client object.
            using (var client = new EasyUAClient())
            {
                // Obtain the client node registration service.
                IEasyUAClientNodeRegistration clientNodeRegistration = client.GetRequiredService<IEasyUAClientNodeRegistration>();

                // Obtain the client connection control service.
                IEasyUAClientConnectionControl clientConnectionControl = client.GetRequiredService<IEasyUAClientConnectionControl>();

                var nodeDescriptorArray = new UANodeDescriptor[]
                {
                    "nsu=http://samples.org/UA/memorybuffer/Instance ;ns=8;s=UInt32[0]",
                    "nsu=http://samples.org/UA/memorybuffer/Instance ;ns=8;s=UInt32[4]",
                    "nsu=http://samples.org/UA/memorybuffer/Instance ;ns=8;s=UInt32[8]",
                    "nsu=http://samples.org/UA/memorybuffer/Instance ;ns=8;s=UInt32[12]",
                    "nsu=http://samples.org/UA/memorybuffer/Instance ;ns=8;s=UInt32[16]",
                    "nsu=http://samples.org/UA/memorybuffer/Instance ;ns=8;s=UInt32[20]",
                    "nsu=http://samples.org/UA/memorybuffer/Instance ;ns=8;s=UInt32[24]",
                    "nsu=http://samples.org/UA/memorybuffer/Instance ;ns=8;s=UInt32[28]",
                    "nsu=http://samples.org/UA/memorybuffer/Instance ;ns=8;s=UInt32[32]",
                    "nsu=http://samples.org/UA/memorybuffer/Instance ;ns=8;s=UInt32[36]"
                };

                Console.WriteLine("Registering nodes");
                int[] registrationHandleArray = clientNodeRegistration.RegisterMultipleNodes(endpointDescriptor, nodeDescriptorArray);

                Console.WriteLine("Locking the connection");
                // Locking the connection will attempt to open it, and when successful, the nodes will be registered with
                // the server at that time. The use of locking is not necessary, but it may bring benefits together with the
                // node registration. See the conceptual documentation for more information.
                int lockHandle = clientConnectionControl.LockConnection(endpointDescriptor);

                Console.WriteLine("Waiting for 10 seconds...");
                // The example uses this delay to demonstrate the fact that your code might have other tasks to do, before
                // it accesses the previously registered nodes.
                System.Threading.Thread.Sleep(10 * 1000);

                Console.WriteLine("Reading (1)");
                UAAttributeDataResult[] resultArray1 = client.ReadMultiple(endpointDescriptor, nodeDescriptorArray);
                foreach (UAAttributeDataResult result in resultArray1)
                    Console.WriteLine(result);

                Console.WriteLine("Reading (2)");
                UAAttributeDataResult[] resultArray2 = client.ReadMultiple(endpointDescriptor, nodeDescriptorArray);
                foreach (UAAttributeDataResult result in resultArray2)
                    Console.WriteLine(result);

                Console.WriteLine("Unlocking the connection");
                clientConnectionControl.UnlockConnection(lockHandle);

                Console.WriteLine("Unregistering nodes");
                clientNodeRegistration.UnregisterMultipleNodes(registrationHandleArray);

                Console.WriteLine("Finished.");
            }
        }
    }
}
# This example shows how to register and unregister multiple nodes in an OPC UA server, and use this approach together
# with connection locking.
#
# Node registration (with OPC UA servers that support it) can improve performance with repeatedly accessed nodes.

# The QuickOPC package is needed. Install it using "pip install opclabs_quickopc".
import opclabs_quickopc
import time

# Import .NET namespaces.
from Microsoft.Extensions.DependencyInjection import *
from OpcLabs.EasyOpc.UA import *
from OpcLabs.EasyOpc.UA.OperationModel import *
from OpcLabs.EasyOpc.UA.Services import *
from OpcLabs.EasyOpc.UA.Services.Extensions import *


endpointDescriptor = UAEndpointDescriptor('opc.tcp://opcua.demo-this.com:51210/UA/SampleServer')
# or 'http://opcua.demo-this.com:51211/UA/SampleServer' (currently not supported)
# or 'https://opcua.demo-this.com:51212/UA/SampleServer/'

# Instantiate the client object.
client = None
try:
    client = EasyUAClient()

    # Obtain the client connection monitoring service.
    clientNodeRegistration = ServiceProviderServiceExtensions.GetRequiredService[IEasyUAClientNodeRegistration](client)
    if clientNodeRegistration is None:
        print('The client connection monitoring service is not available.')
        exit()

    # Obtain the client connection control service.
    clientConnectionControl = ServiceProviderServiceExtensions.GetRequiredService[IEasyUAClientConnectionControl](client)
    if clientConnectionControl is None:
        print('The client connection control service is not available.')
        exit()

    nodeDescriptorArray = [
        UANodeDescriptor('nsu=http://samples.org/UA/memorybuffer/Instance ;ns=8;s=UInt32[0]'),
        UANodeDescriptor('nsu=http://samples.org/UA/memorybuffer/Instance ;ns=8;s=UInt32[4]'),
        UANodeDescriptor('nsu=http://samples.org/UA/memorybuffer/Instance ;ns=8;s=UInt32[8]'),
        UANodeDescriptor('nsu=http://samples.org/UA/memorybuffer/Instance ;ns=8;s=UInt32[12]'),
        UANodeDescriptor('nsu=http://samples.org/UA/memorybuffer/Instance ;ns=8;s=UInt32[16]'),
        UANodeDescriptor('nsu=http://samples.org/UA/memorybuffer/Instance ;ns=8;s=UInt32[20]'),
        UANodeDescriptor('nsu=http://samples.org/UA/memorybuffer/Instance ;ns=8;s=UInt32[24]'),
        UANodeDescriptor('nsu=http://samples.org/UA/memorybuffer/Instance ;ns=8;s=UInt32[28]'),
        UANodeDescriptor('nsu=http://samples.org/UA/memorybuffer/Instance ;ns=8;s=UInt32[32]'),
        UANodeDescriptor('nsu=http://samples.org/UA/memorybuffer/Instance ;ns=8;s=UInt32[36]'),
    ]

    print('Registering nodes')
    registrationHandleArray = IEasyUAClientNodeRegistrationExtension.RegisterMultipleNodes(clientNodeRegistration,
                                                                                           endpointDescriptor,
                                                                                           nodeDescriptorArray)

    print('Locking the connection')
    # Locking the connection will attempt to open it, and when successful, the nodes will be registered with
    # the server at that time. The use of locking is not necessary, but it may bring benefits together with the
    # node registration. See the conceptual documentation for more information.
    lockHandle = clientConnectionControl.LockConnection(endpointDescriptor)

    print('Waiting for 10 seconds...')
    # The example uses this delay to demonstrate the fact that your code might have other tasks to do, before
    # it accesses the previously registered nodes.
    time.sleep(10)

    print('Reading (1)')
    attributeDataResultArray1 = IEasyUAClientExtension.ReadMultiple(client, endpointDescriptor, nodeDescriptorArray)
    for attributeDataResult in attributeDataResultArray1:
        print(attributeDataResult)

    print('Reading (2)')
    attributeDataResultArray2 = IEasyUAClientExtension.ReadMultiple(client, endpointDescriptor, nodeDescriptorArray)
    for attributeDataResult in attributeDataResultArray2:
        print(attributeDataResult)

    print('Unlocking the connection')
    clientConnectionControl.UnlockConnection(lockHandle)

    print('Unregistering nodes')
    clientNodeRegistration.UnregisterMultipleNodes(registrationHandleArray)

    print('Finished.')

finally:
    client and client.Dispose()
Requirements

Target Platforms: .NET Framework: Windows 10 (selected versions), Windows 11 (selected versions), Windows Server 2016, Windows Server 2022; .NET: Linux, macOS, Microsoft Windows

See Also