QuickOPC User's Guide and Reference
Create Method (IWritableDirectoryContents)
Example 



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OpcLabs.BaseLib Assembly > OpcLabs.BaseLib.Extensions.FileProviders Namespace > IWritableDirectoryContents Interface : Create Method
Creates a directory.
Syntax
'Declaration
 
Sub Create() 
 
'Usage
 
Dim instance As IWritableDirectoryContents
 
instance.Create()
Exceptions
ExceptionDescription

An I/O error has occurred.

This is an operation error that depends on factors external to your program, and thus cannot be always avoided. Your code must handle it appropriately.

An invoked method is not supported at all, or is not supported with the parameters used to create the object.

A security error was detected.

This is an operation error that depends on factors external to your program, and thus cannot be always avoided. Your code must handle it appropriately.

The operating system has denied access because of an I/O error or a specific type of security error.

This is an operation error that depends on factors external to your program, and thus cannot be always avoided. Your code must handle it appropriately.

Remarks

This method is similar in purpose to System.IO.DirectoryInfo.Create, but is generalized for any kind of writable directory contents, not just files in the physical file system.

If the directory already exists, this method does nothing.

If the directory is created by this method, it initially contains no files.

Example

.NET

// Shows how to create and delete OPC UA directories, using the file provider model.

using System;
using OpcLabs.BaseLib.Extensions.FileProviders;
using OpcLabs.EasyOpc.UA;
using OpcLabs.EasyOpc.UA.Extensions;
using OpcLabs.EasyOpc.UA.FileTransfer;

namespace UADocExamples.FileProviders._WritableDirectoryContents
{
    class CreateAndDelete
    {
        public static void Main1()
        {
            // Unified Automation .NET based demo server (UaNETServer/UaServerNET.exe)
            var endpointDescriptor = new UAEndpointDescriptor("opc.tcp://localhost:48030")
                .WithUserNameIdentity("john", "master");

            // A node that represents an OPC UA file system (a root directory).
            UANodeDescriptor fileSystemNodeDescriptor = "nsu=http://www.unifiedautomation.com/DemoServer/ ;s=Demo.Files.FileSystem";

            // Create a random number generator - will be used for file/directory names.
            var random = new Random();
            
            // Instantiate the file transfer client object
            var fileTransferClient = new EasyUAFileTransferClient();

            Console.WriteLine("Getting writable file provider...");
            IWritableFileProvider writableFileProvider =
                fileTransferClient.GetWritableFileProvider(endpointDescriptor, fileSystemNodeDescriptor);
            // From this point onwards, the code is independent of the concrete realization of the file provider, and would
            // be identical e.g. for files in the physical file system, if the corresponding file provider was used.

            // Create two directories, and one nested directory, and delete the first one.
            try
            {
                string directoryName1 = "MyDirectory1-" + random.Next();
                Console.WriteLine($"Creating first directory, '{directoryName1}'...");
                IWritableDirectoryContents writableDirectoryContents1 = writableFileProvider.GetWritableDirectoryContents(directoryName1);
                writableDirectoryContents1.Create();

                string directoryName2 = "MyDirectory2-" + random.Next();
                Console.WriteLine($"Creating second directory, '{directoryName2}'...");
                IWritableDirectoryContents writableDirectoryContents2 = writableFileProvider.GetWritableDirectoryContents(directoryName2);
                writableDirectoryContents2.Create();

                string nestedDirectoryName = "MyDirectory3-" + random.Next();
                Console.WriteLine($"Creating nested directory, '{nestedDirectoryName}'...");
                writableDirectoryContents2.CreateSubdirectory(nestedDirectoryName);

                // At this moment, the directory structure we have created looks like this:
                // * MyDirectory1
                // * MyDirectory2
                // * * MyDirectory3

                Console.WriteLine("Deleting the first directory...");
                writableDirectoryContents1.Delete();
            }
            // Methods in the file provider model throw IOException and other exceptions, but not UAException.
            catch (Exception exception)
            {
                Console.WriteLine($"*** Failure: {exception.GetBaseException().Message}");
                return;
            }

            Console.WriteLine("Finished...");
        }
    }
}
Requirements

Target Platforms: .NET Framework: Windows 10 (selected versions), Windows 11 (selected versions), Windows Server 2016, Windows Server 2022; .NET: Linux, macOS, Microsoft Windows

See Also