Overload | Description |
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OpenOrCreateStream(IEasyUAFileTransfer,UAEndpointDescriptor,UANamedNodeDescriptor) | Opens an existing OPC UA file, or creates a new OPC UA file if one does not exist, and returns a System.IO.Stream to access the file data. |
OpenOrCreateStream(IEasyUAFileTransfer,UAEndpointDescriptor,UANamedNodeDescriptor,FileMode) | Opens an existing OPC UA file, or creates a new OPC UA file if one does not exist, and returns a System.IO.Stream to access the file data. |
OpenOrCreateStream(IEasyUAFileTransfer,UAEndpointDescriptor,UANamedNodeDescriptor,FileMode,Int32) | Opens an existing OPC UA file, or creates a new OPC UA file if one does not exist, and returns a System.IO.Stream to access the file data. |
OpenOrCreateStream(IEasyUAFileTransfer,UAEndpointDescriptor,UANamedNodeDescriptor,FileMode,FileAccess) | Opens an existing OPC UA file, or creates a new OPC UA file if one does not exist, and returns a System.IO.Stream to access the file data. |
OpenOrCreateStream(IEasyUAFileTransfer,UAEndpointDescriptor,UANamedNodeDescriptor,FileMode,FileAccess,Int32) | Opens an existing OPC UA file, or creates a new OPC UA file if one does not exist, and returns a System.IO.Stream to access the file data. |