Name | Description | |
---|---|---|
![]() | UASubscriptionAttribute Constructor | Initializes a new instance of the class with default data. |
The following tables list the members exposed by UASubscriptionAttribute.
Name | Description | |
---|---|---|
![]() | UASubscriptionAttribute Constructor | Initializes a new instance of the class with default data. |
Name | Description | |
---|---|---|
![]() | DefaultPriority | Default priority. |
![]() | DefaultPublishingInterval | Default publishing interval. |
Name | Description | |
---|---|---|
![]() | Priority | Indicates the relative priority of the Subscription. |
![]() | PublishingInterval | The publishing interval (in milliseconds). Defines the cyclic rate that the Subscription is requested to return Notifications to the Client. |
![]() | TypeId | When implemented in a derived class, gets a unique identifier for this System.Attribute. (Inherited from System.Attribute) |
Name | Description | |
---|---|---|
![]() | Equals | Returns a value that indicates whether this instance is equal to a specified object. (Inherited from System.Attribute) |
![]() | GetHashCode | Returns the hash code for this instance. (Inherited from System.Attribute) |
![]() | GetType | Gets the System.Type of the current instance. (Inherited from object) |
![]() | IsDefaultAttribute | When overridden in a derived class, indicates whether the value of this instance is the default value for the derived class. (Inherited from System.Attribute) |
![]() | Match | When overridden in a derived class, returns a value that indicates whether this instance equals a specified object. (Inherited from System.Attribute) |
![]() | ToString | Returns a string that represents the current object. (Inherited from object) |
Name | Description | |
---|---|---|
![]() | Finalize | Allows an object to try to free resources and perform other cleanup operations before it is reclaimed by garbage collection. (Inherited from object) |
![]() | MemberwiseClone | Creates a shallow copy of the current System.Object. (Inherited from object) |
Name | Description | |
---|---|---|
![]() | SetState<TNode> | Sets the arbitrary object associated with the node. |