Name | Description | |
---|---|---|
![]() | AEEventDataPayload Constructor | Overloaded. |
The following tables list the members exposed by AEEventDataPayload.
Name | Description | |
---|---|---|
![]() | AEEventDataPayload Constructor | Overloaded. |
Name | Description | |
---|---|---|
![]() | Acknowledged | New state of the condition: The condition is acknowledged. |
![]() | AcknowledgeRequired | This flag indicates that the related condition requires acknowledgment of this event. |
![]() | Active | New state of the condition: The condition is active. |
![]() | ActiveTime | Time that the condition became active (for single-state conditions), or the time of the transition into the current sub-condition (for multi-state conditions). |
![]() | ActorId | Actor ID. |
![]() | CategoryId | Event category ID. |
![]() | ConditionName | The name of the condition related to this event notification. |
![]() | Cookie | Server defined cookie associated with the event notification. |
![]() | Enabled | New state of the condition: The condition is enabled. |
![]() | EventType | Simple, Condition-Related, or Tracking event. |
![]() | Message | Event notification message describing the event. |
![]() | QualifiedSourceName | The source of event notification. |
![]() | Quality | Quality associated with the condition. |
![]() | Severity | Event severity (1..1000). |
![]() | SubconditionName | The name of the current sub-condition, for multi-state conditions. For a single-state condition, this contains the condition name. |
![]() | Time | Time of the event occurrence - for conditions, time that the condition transitioned into the new state or sub-condition. |
Name | Description | |
---|---|---|
![]() | Equals | (Inherited from object) |
![]() ![]() | FromAEEvent | Converts an for OPC Alarms&Events event object to an event payload. |
![]() | GetHashCode | Serves as the default hash function. (Inherited from object) |
![]() | GetType | Gets the System.Type of the current instance. (Inherited from object) |
![]() | ToString |
Name | Description | |
---|---|---|
![]() | Finalize | Allows an object to try to free resources and perform other cleanup operations before it is reclaimed by garbage collection. (Inherited from object) |
![]() | MemberwiseClone | Creates a shallow copy of the current System.Object. (Inherited from object) |
Name | Description | |
---|---|---|
![]() | SetState<TNode> | Sets the arbitrary object associated with the node. |
![]() | Converts an for OPC Alarms&Events event object to an event payload. |