|  AccumulatedDuration | The accumulated duration this state has been active (excluding the current active state). In milliseconds.   DISPID (Dispatch ID):   For more information, see AccumulatedDuration in .NET Reference. | 
|  AccumulatedDurationDouble | The accumulated duration this state has been active (excluding the current active state). In milliseconds, as double-precision floating point number.   DISPID (Dispatch ID):   For more information, see AccumulatedDurationDouble in .NET Reference. | 
|  AccumulatedTimeSpan | The accumulated time span this state has been active (excluding the current active state).   DISPID (Dispatch ID):   For more information, see AccumulatedTimeSpan in .NET Reference. | 
|  AverageDuration | The average duration this state has been active (excluding the current active state). In milliseconds.   DISPID (Dispatch ID):   For more information, see AverageDuration in .NET Reference. | 
|  AverageTimeSpan | The average time span this state has been active (excluding the current active state).   DISPID (Dispatch ID):   For more information, see AverageTimeSpan in .NET Reference. | 
|  CurrentActiveDuration | The duration of the current active state; zero if not active. In milliseconds.   DISPID (Dispatch ID):   For more information, see CurrentActiveDuration in .NET Reference. | 
|  CurrentActiveDurationDouble | The duration of the current active state; zero if not active. In milliseconds, as double-precision floating point number.   DISPID (Dispatch ID):   For more information, see CurrentActiveDurationDouble in .NET Reference. | 
|  CurrentActiveEnterTick | The tick when the state has currently become active; -1 if not active.   DISPID (Dispatch ID):   For more information, see CurrentActiveEnterTick in .NET Reference. | 
|  CurrentActiveEnterTickDouble | The tick when the state has currently become active; -1 if not active. As double-precision floating point number.   DISPID (Dispatch ID):   For more information, see CurrentActiveEnterTickDouble in .NET Reference. | 
|  CurrentActiveEnterTime | The time when the state has currently become active; minimum DateTime value if not active. In UTC.   DISPID (Dispatch ID):   For more information, see CurrentActiveEnterTime in .NET Reference. | 
|  CurrentActiveEnterTimeLocal | The time when the state has currently become active; minimum DateTime value if not active. In local time.   DISPID (Dispatch ID):   For more information, see CurrentActiveEnterTimeLocal in .NET Reference. | 
|  CurrentActiveTick | The current tick; -1 if not active.   DISPID (Dispatch ID):   For more information, see CurrentActiveTick in .NET Reference. | 
|  CurrentActiveTickDouble | The current tick; -1 if not active. As double-precision floating point number.   DISPID (Dispatch ID):   For more information, see CurrentActiveTickDouble in .NET Reference. | 
|  CurrentActiveTime | The current time; minimum DateTime value if not active. In UTC.   DISPID (Dispatch ID):   For more information, see CurrentActiveTime in .NET Reference. | 
|  CurrentActiveTimeLocal | The current time; minimum DateTime value if not active. In local time.   DISPID (Dispatch ID):   For more information, see CurrentActiveTimeLocal in .NET Reference. | 
|  CurrentActiveTimeSpan | The time span of the current active state; zero if not active. In UTC.   DISPID (Dispatch ID):   For more information, see CurrentActiveTimeSpan in .NET Reference. | 
|  DisplayString | The display string for the current object.   DISPID (Dispatch ID): 0   For more information, see ToString in .NET Reference. | 
|  EnterCount | Number of times the state has been entered (transitioned into).   DISPID (Dispatch ID):   For more information, see EnterCount in .NET Reference. | 
|  FirstEnterTick | The tick when the state was entered (transitioned into) the first time.   DISPID (Dispatch ID):   For more information, see FirstEnterTick in .NET Reference. | 
|  FirstEnterTickDouble | The tick when the state was entered (transitioned into) the first time. As double-precision floating point number.   DISPID (Dispatch ID):   For more information, see FirstEnterTickDouble in .NET Reference. | 
|  FirstEnterTime | The time when the state was entered (transitioned into) the first time; minimum DateTime if never entered. In UTC.   DISPID (Dispatch ID):   For more information, see FirstEnterTime in .NET Reference. | 
|  FirstEnterTimeLocal | The time when the state was entered (transitioned into) the first time; minimum DateTime if never entered. In local time.   DISPID (Dispatch ID):   For more information, see FirstEnterTimeLocal in .NET Reference. | 
|  IsActive | Determines whether the state is currently active (transitioned into but not yet transitioned from).   DISPID (Dispatch ID):   For more information, see IsActive in .NET Reference. | 
|  LastCycleDuration | The duration of the last active state (excluding the current active state); -1 if no completed active state. In milliseconds.   DISPID (Dispatch ID):   For more information, see LastCycleDuration in .NET Reference. | 
|  LastCycleDurationDouble | The duration of the last active state (excluding the current active state); -1 if no completed active state. In milliseconds, as double-precision floating point number.   DISPID (Dispatch ID):   For more information, see LastCycleDurationDouble in .NET Reference. | 
|  LastCycleEnterTick | The tick when the state was entered (transitioned into) the last time (excluding the current active state); -1 if no completed active state.   DISPID (Dispatch ID):   For more information, see LastCycleEnterTick in .NET Reference. | 
|  LastCycleEnterTickDouble | The tick when the state was entered (transitioned into) the last time (excluding the current active state); -1 if no completed active state. As double-precision floating point number.   DISPID (Dispatch ID):   For more information, see LastCycleEnterTickDouble in .NET Reference. | 
|  LastCycleEnterTime | The time when the state was entered (transitioned into) the last time (excluding the current active state); minimum DateTime value if no completed active state. In UTC.   DISPID (Dispatch ID):   For more information, see LastCycleEnterTime in .NET Reference. | 
|  LastCycleEnterTimeLocal | The time when the state was entered (transitioned into) the last time (excluding the current active state); minimum DateTime value if no completed active state. In local time.   DISPID (Dispatch ID):   For more information, see LastCycleEnterTimeLocal in .NET Reference. | 
|  LastCycleLeaveTick | The tick when the state was left (transitioned from) the last time; -1 if never transitioned from.   DISPID (Dispatch ID):   For more information, see LastCycleLeaveTick in .NET Reference. | 
|  LastCycleLeaveTickDouble | The tick when the state was left (transitioned from) the last time; -1 if never transitioned from. As double-precision floating point number.   DISPID (Dispatch ID):   For more information, see LastCycleLeaveTickDouble in .NET Reference. | 
|  LastCycleLeaveTime | The time when the state was left (transitioned from) the last time; minimum DateTime if never transitioned from. In UTC.   DISPID (Dispatch ID):   For more information, see LastCycleLeaveTime in .NET Reference. | 
|  LastCycleLeaveTimeLocal | The time when the state was left (transitioned from) the last time; minimum DateTime if never transitioned from. In local time.   DISPID (Dispatch ID):   For more information, see LastCycleLeaveTimeLocal in .NET Reference. | 
|  LastCycleTimeSpan | The time span of the last active state (excluding the current active state). Timeout.InfiniteTimeSpan if no completed active state.   DISPID (Dispatch ID):   For more information, see LastCycleTimeSpan in .NET Reference. | 
|  LastEnterTick | The tick when the state was entered (transitioned into) the last time.   DISPID (Dispatch ID):   For more information, see LastEnterTick in .NET Reference. | 
|  LastEnterTickDouble | The tick when the state was entered (transitioned into) the last time. As double-precision floating point number.   DISPID (Dispatch ID):   For more information, see LastEnterTickDouble in .NET Reference. | 
|  LastEnterTime | The time when the state was entered (transitioned into) the last time; minimum DateTime if never entered. In UTC.   DISPID (Dispatch ID):   For more information, see LastEnterTime in .NET Reference. | 
|  LastEnterTimeLocal | The time when the state was entered (transitioned into) the last time; minimum DateTime if never entered. In local time.   DISPID (Dispatch ID):   For more information, see LastEnterTimeLocal in .NET Reference. | 
|  LeaveCount | Number of times the state has been left (transition from).   DISPID (Dispatch ID):   For more information, see LeaveCount in .NET Reference. | 
|  MaximumDuration | The maximum duration this state has been active (excluding the current active state); 0 if no completed active state. In milliseconds.   DISPID (Dispatch ID):   For more information, see MaximumDuration in .NET Reference. | 
|  MaximumDurationDouble | The maximum duration this state has been active (excluding the current active state); 0 if no completed active state. In milliseconds, as double-precision floating point number.   DISPID (Dispatch ID):   For more information, see MaximumDurationDouble in .NET Reference. | 
|  MaximumTimeSpan | The maximum time span this state has been active (excluding the current active state); zero if no completed active state.   DISPID (Dispatch ID):   For more information, see MaximumTimeSpan in .NET Reference. | 
|  MinimumDuration | The minimum duration this state has been active (excluding the current active state); -1 if no completed active state. In milliseconds.   DISPID (Dispatch ID):   For more information, see MinimumDuration in .NET Reference. | 
|  MinimumDurationDouble | The minimum duration this state has been active (excluding the current active state); -1 if no completed active state. In milliseconds, as double-precision floating point number.   DISPID (Dispatch ID):   For more information, see MinimumDurationDouble in .NET Reference. | 
|  MinimumTimeSpan | The minimum time span this state has been active (excluding the current active state); Timeout.InfiniteTimeSpan if no completed active state.   DISPID (Dispatch ID):   For more information, see MinimumTimeSpan in .NET Reference. | 
|  RunningAccumulatedDuration | The running accumulated duration this state has been active (including the current active state). In milliseconds.   DISPID (Dispatch ID):   For more information, see RunningAccumulatedDuration in .NET Reference. | 
|  RunningAccumulatedDurationDouble | The running accumulated duration this state has been active (including the current active state). In milliseconds, as double-precision floating point number.   DISPID (Dispatch ID):   For more information, see RunningAccumulatedDurationDouble in .NET Reference. | 
|  RunningAccumulatedTimeSpan | The running accumulated time span this state has been active (including the current active state).   DISPID (Dispatch ID):   For more information, see RunningAccumulatedTimeSpan in .NET Reference. | 
|  RunningAverageDuration | The running average duration this state has been active (including the current active state). In milliseconds.   DISPID (Dispatch ID):   For more information, see RunningAverageDuration in .NET Reference. | 
|  RunningAverageTimeSpan | The running average time span this state has been active (including the current active state).   DISPID (Dispatch ID):   For more information, see RunningAverageTimeSpan in .NET Reference. | 
|  RunningMaximumDuration | The running maximum duration this state has been active (including the current active state). In milliseconds.   DISPID (Dispatch ID):   For more information, see RunningMaximumDuration in .NET Reference. | 
|  RunningMaximumDurationDouble | The running maximum duration this state has been active (including the current active state). In milliseconds, as double-precision floating point number.   DISPID (Dispatch ID):   For more information, see RunningMaximumDurationDouble in .NET Reference. | 
|  RunningMaximumTimeSpan | The running maximum time span this state has been active (including the current active state).   DISPID (Dispatch ID):   For more information, see RunningMaximumTimeSpan in .NET Reference. | 
|  ToString | Returns a string that represents the current object.   DISPID (Dispatch ID):   For more information, see ToString in .NET Reference. |