OPC Studio User's Guide and Reference
RegisterMultipleNodes Method (IEasyUAClientNodeRegistration)
Example 



OpcLabs.EasyOpcUA Assembly > OpcLabs.EasyOpc.UA.Services Namespace > IEasyUAClientNodeRegistration Interface : RegisterMultipleNodes Method
An array of node arguments for nodes that should be registered.

The value of this parameter cannot be null (Nothing in Visual Basic).

The individual elements of the parameter value cannot be null (Nothing in Visual Basic).

Registers the nodes specified by an array of node arguments (endpoint descriptor and node descriptor in each arguments object).
Syntax
'Declaration
 
<NotNullAttribute()>
Function RegisterMultipleNodes( _
   ByVal nodeArgumentsArray() As UANodeArguments _
) As Integer()
'Usage
 
Dim instance As IEasyUAClientNodeRegistration
Dim nodeArgumentsArray() As UANodeArguments
Dim value() As Integer
 
value = instance.RegisterMultipleNodes(nodeArgumentsArray)
[NotNull()]
int[] RegisterMultipleNodes( 
   UANodeArguments[] nodeArgumentsArray
)
[NotNull()]
array<int>^ RegisterMultipleNodes( 
   array<UANodeArguments^>^ nodeArgumentsArray
) 

Parameters

nodeArgumentsArray
An array of node arguments for nodes that should be registered.

The value of this parameter cannot be null (Nothing in Visual Basic).

The individual elements of the parameter value cannot be null (Nothing in Visual Basic).

Return Value

Returns an array of integer handles that can be used for unregistering the nodes. Indexes in the returned array correspond with indexes in the nodeArgumentsArray.

This method never returns null (Nothing in Visual Basic).

Exceptions
ExceptionDescription

A null reference (Nothing in Visual Basic) is passed to a method that does not accept it as a valid argument.

This is a usage error, i.e. it will never occur (the exception will not be thrown) in a correctly written program. Your code should not catch this exception.

Remarks

The method may perform the registration asynchronously.

Example
// This example shows how to register and unregister multiple nodes in an OPC UA server, and use this approach together with
// connection locking.
//
// Node registration (with OPC UA servers that support it) can improve performance with repeatedly accessed nodes.
//
// Find all latest examples here: https://opclabs.doc-that.com/files/onlinedocs/OPCLabs-OpcStudio/Latest/examples.html .
// OPC client and subscriber examples in C# on GitHub: https://github.com/OPCLabs/Examples-QuickOPC-CSharp .
// Missing some example? Ask us for it on our Online Forums, https://www.opclabs.com/forum/index ! You do not have to own
// a commercial license in order to use Online Forums, and we reply to every post.

using System;
using Microsoft.Extensions.DependencyInjection;
using OpcLabs.EasyOpc.UA;
using OpcLabs.EasyOpc.UA.OperationModel;
using OpcLabs.EasyOpc.UA.Services;
using OpcLabs.EasyOpc.UA.Services.Extensions;

namespace UADocExamples._EasyUAClientNodeRegistration
{
    class RegisterAndUnregisterMultipleNodes
    {
        public static void Main1()
        {
            UAEndpointDescriptor endpointDescriptor =
                "opc.tcp://opcua.demo-this.com:51210/UA/SampleServer";
            // or "http://opcua.demo-this.com:51211/UA/SampleServer" (currently not supported)
            // or "https://opcua.demo-this.com:51212/UA/SampleServer/"

            // Instantiate the client object.
            using (var client = new EasyUAClient())
            {
                // Obtain the client node registration service.
                IEasyUAClientNodeRegistration clientNodeRegistration = client.GetRequiredService<IEasyUAClientNodeRegistration>();

                // Obtain the client connection control service.
                IEasyUAClientConnectionControl clientConnectionControl = client.GetRequiredService<IEasyUAClientConnectionControl>();

                var nodeDescriptorArray = new UANodeDescriptor[]
                {
                    "nsu=http://samples.org/UA/memorybuffer/Instance ;ns=8;s=UInt32[0]",
                    "nsu=http://samples.org/UA/memorybuffer/Instance ;ns=8;s=UInt32[4]",
                    "nsu=http://samples.org/UA/memorybuffer/Instance ;ns=8;s=UInt32[8]",
                    "nsu=http://samples.org/UA/memorybuffer/Instance ;ns=8;s=UInt32[12]",
                    "nsu=http://samples.org/UA/memorybuffer/Instance ;ns=8;s=UInt32[16]",
                    "nsu=http://samples.org/UA/memorybuffer/Instance ;ns=8;s=UInt32[20]",
                    "nsu=http://samples.org/UA/memorybuffer/Instance ;ns=8;s=UInt32[24]",
                    "nsu=http://samples.org/UA/memorybuffer/Instance ;ns=8;s=UInt32[28]",
                    "nsu=http://samples.org/UA/memorybuffer/Instance ;ns=8;s=UInt32[32]",
                    "nsu=http://samples.org/UA/memorybuffer/Instance ;ns=8;s=UInt32[36]"
                };

                Console.WriteLine("Registering nodes");
                int[] registrationHandleArray = clientNodeRegistration.RegisterMultipleNodes(endpointDescriptor, nodeDescriptorArray);

                Console.WriteLine("Locking the connection");
                // Locking the connection will attempt to open it, and when successful, the nodes will be registered with
                // the server at that time. The use of locking is not necessary, but it may bring benefits together with the
                // node registration. See the conceptual documentation for more information.
                int lockHandle = clientConnectionControl.LockConnection(endpointDescriptor);

                Console.WriteLine("Waiting for 10 seconds...");
                // The example uses this delay to demonstrate the fact that your code might have other tasks to do, before
                // it accesses the previously registered nodes.
                System.Threading.Thread.Sleep(10 * 1000);

                Console.WriteLine("Reading (1)");
                UAAttributeDataResult[] resultArray1 = client.ReadMultiple(endpointDescriptor, nodeDescriptorArray);
                foreach (UAAttributeDataResult result in resultArray1)
                    Console.WriteLine(result);

                Console.WriteLine("Reading (2)");
                UAAttributeDataResult[] resultArray2 = client.ReadMultiple(endpointDescriptor, nodeDescriptorArray);
                foreach (UAAttributeDataResult result in resultArray2)
                    Console.WriteLine(result);

                Console.WriteLine("Unlocking the connection");
                clientConnectionControl.UnlockConnection(lockHandle);

                Console.WriteLine("Unregistering nodes");
                clientNodeRegistration.UnregisterMultipleNodes(registrationHandleArray);

                Console.WriteLine("Finished.");
            }
        }
    }
}
' This example shows how to register and unregister multiple nodes in an OPC UA server, and use this approach together with
' connection locking.
'
' Node registration (with OPC UA servers that support it) can improve performance with repeatedly accessed nodes.
'
' Find all latest examples here: https://opclabs.doc-that.com/files/onlinedocs/OPCLabs-OpcStudio/Latest/examples.html .
' OPC client and subscriber examples in VB.NET on GitHub: https://github.com/OPCLabs/Examples-QuickOPC-VBNET .
' Missing some example? Ask us for it on our Online Forums, https://www.opclabs.com/forum/index ! You do not have to own
' a commercial license in order to use Online Forums, and we reply to every post.

Imports Microsoft.Extensions.DependencyInjection
Imports OpcLabs.EasyOpc.UA
Imports OpcLabs.EasyOpc.UA.OperationModel
Imports OpcLabs.EasyOpc.UA.Services
Imports OpcLabs.EasyOpc.UA.Services.Extensions

Namespace _EasyUAClientNodeRegistration
    Friend Class RegisterAndUnregisterMultipleNodes
        Public Shared Sub Main1()
            Dim endpointDescriptor As UAEndpointDescriptor =
                    "opc.tcp://opcua.demo-this.com:51210/UA/SampleServer"
            ' or "http://opcua.demo-this.com:51211/UA/SampleServer" (currently not supported)
            ' or "https://opcua.demo-this.com:51212/UA/SampleServer/"

            ' Instantiate the client.
            Using client = New EasyUAClient()
                ' Obtain the client node registration service.
                Dim clientNodeRegistration As IEasyUAClientNodeRegistration = client.GetRequiredService(Of IEasyUAClientNodeRegistration)

                ' Obtain the client connection control service.
                Dim clientConnectionControl As IEasyUAClientConnectionControl = client.GetRequiredService(Of IEasyUAClientConnectionControl)

                Dim nodeDescriptorArray = New UANodeDescriptor() {
                    "nsu=http://samples.org/UA/memorybuffer/Instance ;ns=8;s=UInt32[0]",
                    "nsu=http://samples.org/UA/memorybuffer/Instance ;ns=8;s=UInt32[4]",
                    "nsu=http://samples.org/UA/memorybuffer/Instance ;ns=8;s=UInt32[8]",
                    "nsu=http://samples.org/UA/memorybuffer/Instance ;ns=8;s=UInt32[12]",
                    "nsu=http://samples.org/UA/memorybuffer/Instance ;ns=8;s=UInt32[16]",
                    "nsu=http://samples.org/UA/memorybuffer/Instance ;ns=8;s=UInt32[20]",
                    "nsu=http://samples.org/UA/memorybuffer/Instance ;ns=8;s=UInt32[24]",
                    "nsu=http://samples.org/UA/memorybuffer/Instance ;ns=8;s=UInt32[28]",
                    "nsu=http://samples.org/UA/memorybuffer/Instance ;ns=8;s=UInt32[32]",
                    "nsu=http://samples.org/UA/memorybuffer/Instance ;ns=8;s=UInt32[36]"
                }

                Console.WriteLine("Registering nodes")
                Dim registrationHandleArray() As Integer = clientNodeRegistration.RegisterMultipleNodes(endpointDescriptor, nodeDescriptorArray)

                Console.WriteLine("Locking the connection")
                ' Locking the connection will attempt to open it, and when successful, the nodes will be registered with
                ' the server at that time. The use of locking is not necessary, but it may bring benefits together with the
                ' node registration. See the conceptual documentation for more information.
                Dim lockHandle As Integer = clientConnectionControl.LockConnection(endpointDescriptor)

                Console.WriteLine("Waiting for 10 seconds...")
                ' The example uses this delay to demonstrate the fact that your code might have other tasks to do, before
                ' it accesses the previously registered nodes.
                System.Threading.Thread.Sleep(10 * 1000)

                Console.WriteLine("Reading (1)")
                Dim resultArray1() As UAAttributeDataResult = client.ReadMultiple(endpointDescriptor, nodeDescriptorArray)
                For Each result As UAAttributeDataResult In resultArray1
                    Console.WriteLine(result)
                Next result

                Console.WriteLine("Reading (2)")
                Dim resultArray2() As UAAttributeDataResult = client.ReadMultiple(endpointDescriptor, nodeDescriptorArray)
                For Each result As UAAttributeDataResult In resultArray2
                    Console.WriteLine(result)
                Next result

                Console.WriteLine("Unlocking the connection")
                clientConnectionControl.UnlockConnection(lockHandle)

                Console.WriteLine("Unregistering nodes")
                clientNodeRegistration.UnregisterMultipleNodes(registrationHandleArray)

                Console.WriteLine("Finished.")
            End Using
        End Sub
    End Class
End Namespace
# This example shows how to register and unregister multiple nodes in an OPC UA server, and use this approach together
# with connection locking.
#
# Node registration (with OPC UA servers that support it) can improve performance with repeatedly accessed nodes.
#
# Find all latest examples here: https://opclabs.doc-that.com/files/onlinedocs/OPCLabs-OpcStudio/Latest/examples.html .
# OPC client and subscriber examples in Python on GitHub: https://github.com/OPCLabs/Examples-QuickOPC-Python .
# Missing some example? Ask us for it on our Online Forums, https://www.opclabs.com/forum/index ! You do not have to own
# a commercial license in order to use Online Forums, and we reply to every post.
# The QuickOPC package is needed. Install it using "pip install opclabs_quickopc".
import opclabs_quickopc
import time

# Import .NET namespaces.
from Microsoft.Extensions.DependencyInjection import *
from OpcLabs.EasyOpc.UA import *
from OpcLabs.EasyOpc.UA.OperationModel import *
from OpcLabs.EasyOpc.UA.Services import *
from OpcLabs.EasyOpc.UA.Services.Extensions import *


endpointDescriptor = UAEndpointDescriptor('opc.tcp://opcua.demo-this.com:51210/UA/SampleServer')
# or 'http://opcua.demo-this.com:51211/UA/SampleServer' (currently not supported)
# or 'https://opcua.demo-this.com:51212/UA/SampleServer/'

# Instantiate the client object.
client = None
try:
    client = EasyUAClient()

    # Obtain the client connection monitoring service.
    clientNodeRegistration = ServiceProviderServiceExtensions.GetRequiredService[IEasyUAClientNodeRegistration](client)
    if clientNodeRegistration is None:
        print('The client connection monitoring service is not available.')
        exit()

    # Obtain the client connection control service.
    clientConnectionControl = ServiceProviderServiceExtensions.GetRequiredService[IEasyUAClientConnectionControl](client)
    if clientConnectionControl is None:
        print('The client connection control service is not available.')
        exit()

    nodeDescriptorArray = [
        UANodeDescriptor('nsu=http://samples.org/UA/memorybuffer/Instance ;ns=8;s=UInt32[0]'),
        UANodeDescriptor('nsu=http://samples.org/UA/memorybuffer/Instance ;ns=8;s=UInt32[4]'),
        UANodeDescriptor('nsu=http://samples.org/UA/memorybuffer/Instance ;ns=8;s=UInt32[8]'),
        UANodeDescriptor('nsu=http://samples.org/UA/memorybuffer/Instance ;ns=8;s=UInt32[12]'),
        UANodeDescriptor('nsu=http://samples.org/UA/memorybuffer/Instance ;ns=8;s=UInt32[16]'),
        UANodeDescriptor('nsu=http://samples.org/UA/memorybuffer/Instance ;ns=8;s=UInt32[20]'),
        UANodeDescriptor('nsu=http://samples.org/UA/memorybuffer/Instance ;ns=8;s=UInt32[24]'),
        UANodeDescriptor('nsu=http://samples.org/UA/memorybuffer/Instance ;ns=8;s=UInt32[28]'),
        UANodeDescriptor('nsu=http://samples.org/UA/memorybuffer/Instance ;ns=8;s=UInt32[32]'),
        UANodeDescriptor('nsu=http://samples.org/UA/memorybuffer/Instance ;ns=8;s=UInt32[36]'),
    ]

    print('Registering nodes')
    registrationHandleArray = IEasyUAClientNodeRegistrationExtension.RegisterMultipleNodes(clientNodeRegistration,
                                                                                           endpointDescriptor,
                                                                                           nodeDescriptorArray)

    print('Locking the connection')
    # Locking the connection will attempt to open it, and when successful, the nodes will be registered with
    # the server at that time. The use of locking is not necessary, but it may bring benefits together with the
    # node registration. See the conceptual documentation for more information.
    lockHandle = clientConnectionControl.LockConnection(endpointDescriptor)

    print('Waiting for 10 seconds...')
    # The example uses this delay to demonstrate the fact that your code might have other tasks to do, before
    # it accesses the previously registered nodes.
    time.sleep(10)

    print('Reading (1)')
    attributeDataResultArray1 = IEasyUAClientExtension.ReadMultiple(client, endpointDescriptor, nodeDescriptorArray)
    for attributeDataResult in attributeDataResultArray1:
        print(attributeDataResult)

    print('Reading (2)')
    attributeDataResultArray2 = IEasyUAClientExtension.ReadMultiple(client, endpointDescriptor, nodeDescriptorArray)
    for attributeDataResult in attributeDataResultArray2:
        print(attributeDataResult)

    print('Unlocking the connection')
    clientConnectionControl.UnlockConnection(lockHandle)

    print('Unregistering nodes')
    clientNodeRegistration.UnregisterMultipleNodes(registrationHandleArray)

    print('Finished.')

finally:
    client and client.Dispose()
// This example shows how to register and unregister multiple nodes with Unified Automation UA .NET SDK Bundle.
//
// Find all latest examples here: https://opclabs.doc-that.com/files/onlinedocs/OPCLabs-OpcStudio/Latest/examples.html .
// OPC client and subscriber examples in C# on GitHub: https://github.com/OPCLabs/Examples-QuickOPC-CSharp .
// Missing some example? Ask us for it on our Online Forums, https://www.opclabs.com/forum/index ! You do not have to own
// a commercial license in order to use Online Forums, and we reply to every post.

using System;
using Microsoft.Extensions.DependencyInjection;
using OpcLabs.EasyOpc.UA;
using OpcLabs.EasyOpc.UA.OperationModel;
using OpcLabs.EasyOpc.UA.Services;
using OpcLabs.EasyOpc.UA.Services.Extensions;

namespace UADocExamples.Specialized
{
    class UnifiedAutomation_UaSdkNetBundle
    {
        public static void RegisterAndUnregisterNodes()
        {
            UAEndpointDescriptor endpointDescriptor = "opc.tcp://localhost:48030/";

            // Instantiate the client object and hook events
            using (var client = new EasyUAClient())
            {
                // Obtain the client node registration service.
                IEasyUAClientNodeRegistration clientNodeRegistration =
                    client.GetRequiredService<IEasyUAClientNodeRegistration>();

                // Obtain the client connection control service.
                IEasyUAClientConnectionControl clientConnectionControl =
                    client.GetRequiredService<IEasyUAClientConnectionControl>();

                var nodeDescriptorArray = new UANodeDescriptor[]
                {
                    "nsu=http://www.unifiedautomation.com/DemoServer/ ;ns=2;s=Demo.Massfolder_Dynamic.Variable000",
                    "nsu=http://www.unifiedautomation.com/DemoServer/ ;ns=2;s=Demo.Massfolder_Dynamic.Variable001",
                    "nsu=http://www.unifiedautomation.com/DemoServer/ ;ns=2;s=Demo.Massfolder_Dynamic.Variable002",
                    "nsu=http://www.unifiedautomation.com/DemoServer/ ;ns=2;s=Demo.Massfolder_Dynamic.Variable003",
                    "nsu=http://www.unifiedautomation.com/DemoServer/ ;ns=2;s=Demo.Massfolder_Dynamic.Variable004",
                    "nsu=http://www.unifiedautomation.com/DemoServer/ ;ns=2;s=Demo.Massfolder_Dynamic.Variable005",
                    "nsu=http://www.unifiedautomation.com/DemoServer/ ;ns=2;s=Demo.Massfolder_Dynamic.Variable006",
                    "nsu=http://www.unifiedautomation.com/DemoServer/ ;ns=2;s=Demo.Massfolder_Dynamic.Variable007",
                    "nsu=http://www.unifiedautomation.com/DemoServer/ ;ns=2;s=Demo.Massfolder_Dynamic.Variable008",
                    "nsu=http://www.unifiedautomation.com/DemoServer/ ;ns=2;s=Demo.Massfolder_Dynamic.Variable009"
                };

                Console.WriteLine("Registering nodes");
                int[] registrationHandleArray =
                    clientNodeRegistration.RegisterMultipleNodes(endpointDescriptor, nodeDescriptorArray);

                Console.WriteLine("Locking the connection");
                // Locking the connection will attempt to open it, and when successful, the nodes will be registered with
                // the server at that time. The use of locking is not necessary, but it may bring benefits together with the
                // node registration. See the conceptual documentation for more information.
                int lockHandle = clientConnectionControl.LockConnection(endpointDescriptor);

                Console.WriteLine("Waiting for 10 seconds...");
                // The example uses this delay to demonstrate the fact that your code might have other tasks to do, before
                // it accesses the previously registered nodes.
                System.Threading.Thread.Sleep(10 * 1000);

                Console.WriteLine("Reading (1)");
                UAAttributeDataResult[] resultArray1 = client.ReadMultiple(endpointDescriptor, nodeDescriptorArray);
                foreach (UAAttributeDataResult result in resultArray1)
                    Console.WriteLine(result);

                Console.WriteLine("Reading (2)");
                UAAttributeDataResult[] resultArray2 = client.ReadMultiple(endpointDescriptor, nodeDescriptorArray);
                foreach (UAAttributeDataResult result in resultArray2)
                    Console.WriteLine(result);

                Console.WriteLine("Unlocking the connection");
                clientConnectionControl.UnlockConnection(lockHandle);

                Console.WriteLine("Unregistering nodes");
                clientNodeRegistration.UnregisterMultipleNodes(registrationHandleArray);

                Console.WriteLine("Finished.");
            }
        }
    }
}
' This example shows how to register and unregister multiple nodes with Unified Automation UA .NET SDK Bundle.
'
' Find all latest examples here: https://opclabs.doc-that.com/files/onlinedocs/OPCLabs-OpcStudio/Latest/examples.html .
' OPC client and subscriber examples in VB.NET on GitHub: https://github.com/OPCLabs/Examples-QuickOPC-VBNET .
' Missing some example? Ask us for it on our Online Forums, https://www.opclabs.com/forum/index ! You do not have to own
' a commercial license in order to use Online Forums, and we reply to every post.

Imports Microsoft.Extensions.DependencyInjection
Imports OpcLabs.EasyOpc.UA
Imports OpcLabs.EasyOpc.UA.OperationModel
Imports OpcLabs.EasyOpc.UA.Services
Imports OpcLabs.EasyOpc.UA.Services.Extensions

Namespace Specialized
    Friend Class UnifiedAutomation_UaSdkNetBundle
        Public Shared Sub RegisterAndUnregisterNodes()
            Dim endpointDescriptor As UAEndpointDescriptor = "opc.tcp://localhost:48030/"

            ' Instantiate the client object and hook events
            Using client = New EasyUAClient()
                ' Obtain the client node registration service.
                Dim clientNodeRegistration As IEasyUAClientNodeRegistration = client.GetRequiredService(Of IEasyUAClientNodeRegistration)

                ' Obtain the client connection control service.
                Dim clientConnectionControl As IEasyUAClientConnectionControl = client.GetRequiredService(Of IEasyUAClientConnectionControl)

                Dim nodeDescriptorArray = New UANodeDescriptor() {
                    "nsu=http://www.unifiedautomation.com/DemoServer/ ;ns=2;s=Demo.Massfolder_Dynamic.Variable000",
                    "nsu=http://www.unifiedautomation.com/DemoServer/ ;ns=2;s=Demo.Massfolder_Dynamic.Variable001",
                    "nsu=http://www.unifiedautomation.com/DemoServer/ ;ns=2;s=Demo.Massfolder_Dynamic.Variable002",
                    "nsu=http://www.unifiedautomation.com/DemoServer/ ;ns=2;s=Demo.Massfolder_Dynamic.Variable003",
                    "nsu=http://www.unifiedautomation.com/DemoServer/ ;ns=2;s=Demo.Massfolder_Dynamic.Variable004",
                    "nsu=http://www.unifiedautomation.com/DemoServer/ ;ns=2;s=Demo.Massfolder_Dynamic.Variable005",
                    "nsu=http://www.unifiedautomation.com/DemoServer/ ;ns=2;s=Demo.Massfolder_Dynamic.Variable006",
                    "nsu=http://www.unifiedautomation.com/DemoServer/ ;ns=2;s=Demo.Massfolder_Dynamic.Variable007",
                    "nsu=http://www.unifiedautomation.com/DemoServer/ ;ns=2;s=Demo.Massfolder_Dynamic.Variable008",
                    "nsu=http://www.unifiedautomation.com/DemoServer/ ;ns=2;s=Demo.Massfolder_Dynamic.Variable009"
                }

                Console.WriteLine("Registering nodes")
                Dim registrationHandleArray() As Integer = clientNodeRegistration.RegisterMultipleNodes(endpointDescriptor, nodeDescriptorArray)

                Console.WriteLine("Locking the connection")
                ' Locking the connection will attempt to open it, and when successful, the nodes will be registered with
                ' the server at that time. The use of locking is not necessary, but it may bring benefits together with the
                ' node registration. See the conceptual documentation for more information.
                Dim lockHandle As Integer = clientConnectionControl.LockConnection(endpointDescriptor)

                Console.WriteLine("Waiting for 10 seconds...")
                ' The example uses this delay to demonstrate the fact that your code might have other tasks to do, before
                ' it accesses the previously registered nodes.
                System.Threading.Thread.Sleep(10 * 1000)

                Console.WriteLine("Reading (1)")
                Dim resultArray1() As UAAttributeDataResult = client.ReadMultiple(endpointDescriptor, nodeDescriptorArray)
                For Each result As UAAttributeDataResult In resultArray1
                    Console.WriteLine(result)
                Next result

                Console.WriteLine("Reading (2)")
                Dim resultArray2() As UAAttributeDataResult = client.ReadMultiple(endpointDescriptor, nodeDescriptorArray)
                For Each result As UAAttributeDataResult In resultArray2
                    Console.WriteLine(result)
                Next result

                Console.WriteLine("Unlocking the connection")
                clientConnectionControl.UnlockConnection(lockHandle)

                Console.WriteLine("Unregistering nodes")
                clientNodeRegistration.UnregisterMultipleNodes(registrationHandleArray)

                Console.WriteLine("Finished.")
            End Using
        End Sub
    End Class
End Namespace
Requirements

Target Platforms: .NET Framework: Windows 10 (selected versions), Windows 11 (selected versions), Windows Server 2016, Windows Server 2022; .NET: Linux, macOS, Microsoft Windows

See Also