OPC Studio User's Guide and Reference
DebuggerDetectionOverride Property (UAClientServerEngineParameters)



OpcLabs.EasyOpcUA Assembly > OpcLabs.EasyOpc.UA.Engine Namespace > UAClientServerEngineParameters Class : DebuggerDetectionOverride Property
If Positive, the behavior is always as if the debugger was attached. If Negative, the behavior is always as if the debugger was not attached.
Syntax
'Declaration
 
<DefaultValueAttribute(Mono.Cecil.CustomAttributeArgument)>
Public Property DebuggerDetectionOverride As Sign
'Usage
 
Dim instance As UAClientServerEngineParameters
Dim value As Sign
 
instance.DebuggerDetectionOverride = value
 
value = instance.DebuggerDetectionOverride
[DefaultValue(Mono.Cecil.CustomAttributeArgument)]
public Sign DebuggerDetectionOverride {get; set;}
[DefaultValue(Mono.Cecil.CustomAttributeArgument)]
public:
property Sign DebuggerDetectionOverride {
   Sign get();
   void set (    Sign value);
}
Remarks

In order to obtain or modify this parameter, access the EasyUASharedParameters.EngineParameters property of static OpcLabs.EasyOpc.UA.EasyUAClientCore.SharedParameters.

This method or property does not throw any exceptions, aside from execution exceptions such as System.Threading.ThreadAbortException or System.OutOfMemoryException.

Requirements

Target Platforms: .NET Framework: Windows 10 (selected versions), Windows 11 (selected versions), Windows Server 2016, Windows Server 2022; .NET: Linux, macOS, Microsoft Windows

See Also