| Name | Description | |
|---|---|---|
![]()  | UAAttributeField Constructor | Overloaded. Initializes a new instance of the class. | 
            The following tables list the members exposed by UAAttributeField.
| Name | Description | |
|---|---|---|
![]()  | UAAttributeField Constructor | Overloaded. Initializes a new instance of the class. | 
| Name | Description | |
|---|---|---|
![]() ![]()  | DefaultOperand | Default operand. | 
![]()  | Operand | The simple attribute operand to which this field refers. | 
![]()  | State | Gets or sets the arbitrary object associated with the operation. (Inherited from OpcLabs.BaseLib.OperationModel.OperationArguments) | 
| Name | Description | |
|---|---|---|
![]()  | Clone | Overridden. | 
![]()  | Equals | Overloaded. Overridden. Determines whether this object is equal to the other. | 
![]() ![]()  | FromUASimpleAttributeOperand | Converts a simple attribute operand to an attribute field, using no state value. | 
![]()  | GetHashCode | Overridden. | 
![]()  | GetObjectData | Overridden. | 
![]()  | GetSchema | (Inherited from OpcLabs.BaseLib.Info) | 
![]()  | GetType | Gets the System.Type of the current instance. (Inherited from object) | 
![]()  | MemberwiseClone | Creates a new object that is a memberwise copy of the current instance. (Inherited from OpcLabs.BaseLib.OperationModel.OperationArguments) | 
![]()  | ReadXml | (Inherited from OpcLabs.BaseLib.Info) | 
![]()  | SetState | Sets the arbitrary object associated with the operation. (Inherited from OpcLabs.BaseLib.OperationModel.OperationArguments) | 
![]()  | ToString | Overridden. | 
![]()  | WriteXml | (Inherited from OpcLabs.BaseLib.Info) | 
| Name | Description | |
|---|---|---|
![]()  | Finalize | Allows an object to try to free resources and perform other cleanup operations before it is reclaimed by garbage collection. (Inherited from object) | 
![]()  | ReadXmlElement | Overridden. Infrastructure. | 
![]()  | WriteXmlElement | Overridden. Infrastructure. | 
| Name | Description | |
|---|---|---|
![]()  | SetState<TNode> | Sets the arbitrary object associated with the node. | 
  Equality  | Determines whether the two objects are equal. | 
  Implicit Type Conversion  | Converts a simple attribute operand to an attribute field, using no state value. | 
  Inequality  | Determines whether the two objects are not equal. |