| Name | Description | |
|---|---|---|
![]()  | DefaultCopyBufferSize | The default buffer size for copy operations. Equals to 81920 bytes. | 
![]()  | DefaultStreamBufferSize | The default stream buffer size. Equals to 4096. | 
            The following tables list the members exposed by IEasyUAFileTransferExtension2.
| Name | Description | |
|---|---|---|
![]()  | DefaultCopyBufferSize | The default buffer size for copy operations. Equals to 81920 bytes. | 
![]()  | DefaultStreamBufferSize | The default stream buffer size. Equals to 4096. | 
| Name | Description | |
|---|---|---|
![]() ![]()  | CreateStream | Overloaded. Creates a new OPC UA file and provides a System.IO.Stream to access it for reading/writing. | 
![]()  | Equals | (Inherited from object) | 
![]()  | GetHashCode | Serves as the default hash function. (Inherited from object) | 
![]()  | GetType | Gets the System.Type of the current instance. (Inherited from object) | 
![]() ![]()  | OpenOrCreateStream | Overloaded. Opens an existing OPC UA file, or creates a new OPC UA file if one does not exist, and returns a System.IO.Stream to access the file data.
 If the file already exists, the method opens it. If the file does not exist, the method creates a new file. In both cases, the method returns a System.IO.Stream object that can be used to access the file data.  | 
![]() ![]()  | OpenOrCreateStreamWriter | Overloaded. Creates or opens an OPC UA file for writing text via System.IO.StreamWriter. | 
![]() ![]()  | OpenStream | Overloaded. Opens a System.IO.Stream on the specified OPC UA file. | 
![]() ![]()  | OpenStreamReader | Overloaded. Opens an existing OPC UA text file for reading via System.IO.StreamReader. | 
![]() ![]()  | OpenStreamWriter | Overloaded. Opens an OPC UA file for writing text via System.IO.StreamWriter. | 
![]() ![]()  | ReadAllBytes | Overloaded. Returns the contents of an OPC UA file as a byte array. | 
![]() ![]()  | ReadAllText | Overloaded. Returns the contents of an OPC UA text file as a System.String. | 
![]()  | ToString | Returns a string that represents the current object. (Inherited from object) | 
![]() ![]()  | WriteAllBytes | Overloaded. Writes binary data to an OPC UA file. | 
![]() ![]()  | WriteAllText | Overloaded. Writes text to an OPC UA file. | 
| Name | Description | |
|---|---|---|
![]()  | Finalize | Allows an object to try to free resources and perform other cleanup operations before it is reclaimed by garbage collection. (Inherited from object) | 
![]()  | MemberwiseClone | Creates a shallow copy of the current System.Object. (Inherited from object) | 
| Name | Description | |
|---|---|---|
![]()  | SetState<TNode> | Sets the arbitrary object associated with the node. |