| Name | Description | |
|---|---|---|
![]()  | UAStructureTypeInfo Constructor | Overloaded. Initializes a new instance of the class. | 
            The following tables list the members exposed by UAStructureTypeInfo.
| Name | Description | |
|---|---|---|
![]()  | UAStructureTypeInfo Constructor | Overloaded. Initializes a new instance of the class. | 
| Name | Description | |
|---|---|---|
![]()  | BaseDataTypeId | The model node descriptor of the direct supertype of this structure type. | 
![]()  | BaseDataTypeInfo | The data type info of the direct supertype of this structure type. | 
![]()  | DataTypeId | A model node descriptor of the data type ID of this data type. (Inherited from OpcLabs.EasyOpc.UA.DataTypeSchema.UADataTypeInfo) | 
![]()  | FieldInfos | A collection of field infos that make up the data type. | 
![]()  | Name | The name of the data type. (Inherited from OpcLabs.EasyOpc.UA.DataTypeSchema.UADataTypeInfo) | 
![]()  | StructureType | The type of structure defined by the data type. | 
| Name | Description | |
|---|---|---|
![]()  | Add | Adds a structure field info to the end of the FieldInfos. | 
![]()  | Equals | Overloaded. Overridden. Infrastructure. | 
![]()  | GetEnumerator | |
![]()  | GetHashCode | Overridden. | 
![]()  | GetObjectData | Overridden. | 
![]()  | GetType | Gets the System.Type of the current instance. (Inherited from object) | 
![]()  | ToString | Overridden. | 
| Name | Description | |
|---|---|---|
![]()  | Finalize | Allows an object to try to free resources and perform other cleanup operations before it is reclaimed by garbage collection. (Inherited from object) | 
![]()  | MemberwiseClone | Creates a shallow copy of the current System.Object. (Inherited from object) | 
| Name | Description | |
|---|---|---|
![]()  | AsEnumTypeInfo | The current OPC UA data type info expressed as enum type info. | 
![]()  | AsSimpleTypeInfo | The current OPC UA data type info expressed as simple type info. | 
![]()  | AsStructureTypeInfo | The current OPC UA data type info expressed as structure type info. | 
![]()  | SetState<TNode> | Sets the arbitrary object associated with the node. | 
  Equality  | Determines whether the two objects are equal. | 
  Inequality  | Determines whether the two objects are not equal. |