Public Methods
  Clone | Creates a new object that is a copy of the current instance.
   
DISPID (Dispatch ID): 
  
For more information, see Clone in .NET Reference.  | 
  Equals | Determines whether the specified object is equal to the current object.
   
DISPID (Dispatch ID): 
  
For more information, see Equals in .NET Reference.  | 
  GetHashCode | Returns a hash code for the current object.
   
DISPID (Dispatch ID): 
  
For more information, see GetHashCode in .NET Reference.  | 
  GetObjectData |   
DISPID (Dispatch ID): 
  
For more information, see GetObjectData in .NET Reference.  | 
  GetType | Gets the Type of the current instance.
   
DISPID (Dispatch ID): 
  
For more information, see GetType in .NET Reference.  | 
 
            
            
            Public Properties
  ConnectedState | Statistics for the Connected state.
   
DISPID (Dispatch ID): 
  
For more information, see ConnectedState in .NET Reference.  | 
  ConnectingState | Statistics for the Connecting state.
   
DISPID (Dispatch ID): 
  
For more information, see ConnectingState in .NET Reference.  | 
  CurrentConnectionAttemptCount | Number of transitions into the Connecting state, zeroed upon leaving the Connected state.
   
DISPID (Dispatch ID): 
  
For more information, see CurrentConnectionAttemptCount in .NET Reference.  | 
  DisconnectedState | Statistics for the Disconnected state.
   
DISPID (Dispatch ID): 
  
For more information, see DisconnectedState in .NET Reference.  | 
  DisconnectingState | Statistics for the Disconnecting state.
   
DISPID (Dispatch ID): 
  
For more information, see DisconnectingState in .NET Reference.  | 
  DisplayString | The display string for the current object.
   
DISPID (Dispatch ID): 0 
  
For more information, see ToString in .NET Reference.  | 
  StateDictionary | A dictionary of statistics objects for the various connected condition states, keyed by the state name.
   
DISPID (Dispatch ID): 
  
For more information, see StateDictionary in .NET Reference.  | 
  ToString | Returns a string that represents the current object.
   
DISPID (Dispatch ID): 
  
For more information, see ToString in .NET Reference.  | 
  UnconnectedState | Statistics for the Unconnected state (represents a state other than Connected).
   
DISPID (Dispatch ID): 
  
For more information, see UnconnectedState in .NET Reference.  | 
 
            
            
            
        See Also