AccumulatedDuration | The accumulated duration this state has been active (excluding the current active state). In milliseconds.
DISPID (Dispatch ID):
For more information, see AccumulatedDuration in .NET Reference. |
AccumulatedDurationDouble | The accumulated duration this state has been active (excluding the current active state). In milliseconds, as double-precision floating point number.
DISPID (Dispatch ID):
For more information, see AccumulatedDurationDouble in .NET Reference. |
AccumulatedTimeSpan | The accumulated time span this state has been active (excluding the current active state).
DISPID (Dispatch ID):
For more information, see AccumulatedTimeSpan in .NET Reference. |
AverageDuration | The average duration this state has been active (excluding the current active state). In milliseconds.
DISPID (Dispatch ID):
For more information, see AverageDuration in .NET Reference. |
AverageTimeSpan | The average time span this state has been active (excluding the current active state).
DISPID (Dispatch ID):
For more information, see AverageTimeSpan in .NET Reference. |
CurrentActiveDuration | The duration of the current active state; zero if not active. In milliseconds.
DISPID (Dispatch ID):
For more information, see CurrentActiveDuration in .NET Reference. |
CurrentActiveDurationDouble | The duration of the current active state; zero if not active. In milliseconds, as double-precision floating point number.
DISPID (Dispatch ID):
For more information, see CurrentActiveDurationDouble in .NET Reference. |
CurrentActiveEnterTick | The tick when the state has currently become active; -1 if not active.
DISPID (Dispatch ID):
For more information, see CurrentActiveEnterTick in .NET Reference. |
CurrentActiveEnterTickDouble | The tick when the state has currently become active; -1 if not active. As double-precision floating point number.
DISPID (Dispatch ID):
For more information, see CurrentActiveEnterTickDouble in .NET Reference. |
CurrentActiveEnterTime | The time when the state has currently become active; minimum DateTime value if not active. In UTC.
DISPID (Dispatch ID):
For more information, see CurrentActiveEnterTime in .NET Reference. |
CurrentActiveEnterTimeLocal | The time when the state has currently become active; minimum DateTime value if not active. In local time.
DISPID (Dispatch ID):
For more information, see CurrentActiveEnterTimeLocal in .NET Reference. |
CurrentActiveTick | The current tick; -1 if not active.
DISPID (Dispatch ID):
For more information, see CurrentActiveTick in .NET Reference. |
CurrentActiveTickDouble | The current tick; -1 if not active. As double-precision floating point number.
DISPID (Dispatch ID):
For more information, see CurrentActiveTickDouble in .NET Reference. |
CurrentActiveTime | The current time; minimum DateTime value if not active. In UTC.
DISPID (Dispatch ID):
For more information, see CurrentActiveTime in .NET Reference. |
CurrentActiveTimeLocal | The current time; minimum DateTime value if not active. In local time.
DISPID (Dispatch ID):
For more information, see CurrentActiveTimeLocal in .NET Reference. |
CurrentActiveTimeSpan | The time span of the current active state; zero if not active. In UTC.
DISPID (Dispatch ID):
For more information, see CurrentActiveTimeSpan in .NET Reference. |
DisplayString | The display string for the current object.
DISPID (Dispatch ID): 0
For more information, see ToString in .NET Reference. |
EnterCount | Number of times the state has been entered (transitioned into).
DISPID (Dispatch ID):
For more information, see EnterCount in .NET Reference. |
FirstEnterTick | The tick when the state was entered (transitioned into) the first time.
DISPID (Dispatch ID):
For more information, see FirstEnterTick in .NET Reference. |
FirstEnterTickDouble | The tick when the state was entered (transitioned into) the first time. As double-precision floating point number.
DISPID (Dispatch ID):
For more information, see FirstEnterTickDouble in .NET Reference. |
FirstEnterTime | The time when the state was entered (transitioned into) the first time; minimum DateTime if never entered. In UTC.
DISPID (Dispatch ID):
For more information, see FirstEnterTime in .NET Reference. |
FirstEnterTimeLocal | The time when the state was entered (transitioned into) the first time; minimum DateTime if never entered. In local time.
DISPID (Dispatch ID):
For more information, see FirstEnterTimeLocal in .NET Reference. |
IsActive | Determines whether the state is currently active (transitioned into but not yet transitioned from).
DISPID (Dispatch ID):
For more information, see IsActive in .NET Reference. |
LastCycleDuration | The duration of the last active state (excluding the current active state); -1 if no completed active state. In milliseconds.
DISPID (Dispatch ID):
For more information, see LastCycleDuration in .NET Reference. |
LastCycleDurationDouble | The duration of the last active state (excluding the current active state); -1 if no completed active state. In milliseconds, as double-precision floating point number.
DISPID (Dispatch ID):
For more information, see LastCycleDurationDouble in .NET Reference. |
LastCycleEnterTick | The tick when the state was entered (transitioned into) the last time (excluding the current active state); -1 if no completed active state.
DISPID (Dispatch ID):
For more information, see LastCycleEnterTick in .NET Reference. |
LastCycleEnterTickDouble | The tick when the state was entered (transitioned into) the last time (excluding the current active state); -1 if no completed active state. As double-precision floating point number.
DISPID (Dispatch ID):
For more information, see LastCycleEnterTickDouble in .NET Reference. |
LastCycleEnterTime | The time when the state was entered (transitioned into) the last time (excluding the current active state); minimum DateTime value if no completed active state. In UTC.
DISPID (Dispatch ID):
For more information, see LastCycleEnterTime in .NET Reference. |
LastCycleEnterTimeLocal | The time when the state was entered (transitioned into) the last time (excluding the current active state); minimum DateTime value if no completed active state. In local time.
DISPID (Dispatch ID):
For more information, see LastCycleEnterTimeLocal in .NET Reference. |
LastCycleLeaveTick | The tick when the state was left (transitioned from) the last time; -1 if never transitioned from.
DISPID (Dispatch ID):
For more information, see LastCycleLeaveTick in .NET Reference. |
LastCycleLeaveTickDouble | The tick when the state was left (transitioned from) the last time; -1 if never transitioned from. As double-precision floating point number.
DISPID (Dispatch ID):
For more information, see LastCycleLeaveTickDouble in .NET Reference. |
LastCycleLeaveTime | The time when the state was left (transitioned from) the last time; minimum DateTime if never transitioned from. In UTC.
DISPID (Dispatch ID):
For more information, see LastCycleLeaveTime in .NET Reference. |
LastCycleLeaveTimeLocal | The time when the state was left (transitioned from) the last time; minimum DateTime if never transitioned from. In local time.
DISPID (Dispatch ID):
For more information, see LastCycleLeaveTimeLocal in .NET Reference. |
LastCycleTimeSpan | The time span of the last active state (excluding the current active state). Timeout.InfiniteTimeSpan if no completed active state.
DISPID (Dispatch ID):
For more information, see LastCycleTimeSpan in .NET Reference. |
LastEnterTick | The tick when the state was entered (transitioned into) the last time.
DISPID (Dispatch ID):
For more information, see LastEnterTick in .NET Reference. |
LastEnterTickDouble | The tick when the state was entered (transitioned into) the last time. As double-precision floating point number.
DISPID (Dispatch ID):
For more information, see LastEnterTickDouble in .NET Reference. |
LastEnterTime | The time when the state was entered (transitioned into) the last time; minimum DateTime if never entered. In UTC.
DISPID (Dispatch ID):
For more information, see LastEnterTime in .NET Reference. |
LastEnterTimeLocal | The time when the state was entered (transitioned into) the last time; minimum DateTime if never entered. In local time.
DISPID (Dispatch ID):
For more information, see LastEnterTimeLocal in .NET Reference. |
LeaveCount | Number of times the state has been left (transition from).
DISPID (Dispatch ID):
For more information, see LeaveCount in .NET Reference. |
MaximumDuration | The maximum duration this state has been active (excluding the current active state); 0 if no completed active state. In milliseconds.
DISPID (Dispatch ID):
For more information, see MaximumDuration in .NET Reference. |
MaximumDurationDouble | The maximum duration this state has been active (excluding the current active state); 0 if no completed active state. In milliseconds, as double-precision floating point number.
DISPID (Dispatch ID):
For more information, see MaximumDurationDouble in .NET Reference. |
MaximumTimeSpan | The maximum time span this state has been active (excluding the current active state); zero if no completed active state.
DISPID (Dispatch ID):
For more information, see MaximumTimeSpan in .NET Reference. |
MinimumDuration | The minimum duration this state has been active (excluding the current active state); -1 if no completed active state. In milliseconds.
DISPID (Dispatch ID):
For more information, see MinimumDuration in .NET Reference. |
MinimumDurationDouble | The minimum duration this state has been active (excluding the current active state); -1 if no completed active state. In milliseconds, as double-precision floating point number.
DISPID (Dispatch ID):
For more information, see MinimumDurationDouble in .NET Reference. |
MinimumTimeSpan | The minimum time span this state has been active (excluding the current active state); Timeout.InfiniteTimeSpan if no completed active state.
DISPID (Dispatch ID):
For more information, see MinimumTimeSpan in .NET Reference. |
RunningAccumulatedDuration | The running accumulated duration this state has been active (including the current active state). In milliseconds.
DISPID (Dispatch ID):
For more information, see RunningAccumulatedDuration in .NET Reference. |
RunningAccumulatedDurationDouble | The running accumulated duration this state has been active (including the current active state). In milliseconds, as double-precision floating point number.
DISPID (Dispatch ID):
For more information, see RunningAccumulatedDurationDouble in .NET Reference. |
RunningAccumulatedTimeSpan | The running accumulated time span this state has been active (including the current active state).
DISPID (Dispatch ID):
For more information, see RunningAccumulatedTimeSpan in .NET Reference. |
RunningAverageDuration | The running average duration this state has been active (including the current active state). In milliseconds.
DISPID (Dispatch ID):
For more information, see RunningAverageDuration in .NET Reference. |
RunningAverageTimeSpan | The running average time span this state has been active (including the current active state).
DISPID (Dispatch ID):
For more information, see RunningAverageTimeSpan in .NET Reference. |
RunningMaximumDuration | The running maximum duration this state has been active (including the current active state). In milliseconds.
DISPID (Dispatch ID):
For more information, see RunningMaximumDuration in .NET Reference. |
RunningMaximumDurationDouble | The running maximum duration this state has been active (including the current active state). In milliseconds, as double-precision floating point number.
DISPID (Dispatch ID):
For more information, see RunningMaximumDurationDouble in .NET Reference. |
RunningMaximumTimeSpan | The running maximum time span this state has been active (including the current active state).
DISPID (Dispatch ID):
For more information, see RunningMaximumTimeSpan in .NET Reference. |
ToString | Returns a string that represents the current object.
DISPID (Dispatch ID):
For more information, see ToString in .NET Reference. |