OPC Labs Base Library
AutomatonStateStatistics Object Members
Overview 
OpcLabs_BaseLib ActiveX DLL : AutomatonStateStatistics Object
Public Methods
Creates a new object that is a copy of the current instance.

 

DISPID (Dispatch ID):

 

For more information, see Clone in .NET Reference.

Determines whether the specified object is equal to the current object.

 

DISPID (Dispatch ID):

 

For more information, see Equals in .NET Reference.

Returns a hash code for the current object.

 

DISPID (Dispatch ID):

 

For more information, see GetHashCode in .NET Reference.

 

DISPID (Dispatch ID):

 

For more information, see GetObjectData in .NET Reference.

Gets the Type of the current instance.

 

DISPID (Dispatch ID):

 

For more information, see GetType in .NET Reference.

Public Properties
The accumulated duration this state has been active (excluding the current active state). In milliseconds.

 

DISPID (Dispatch ID):

 

For more information, see AccumulatedDuration in .NET Reference.

The accumulated duration this state has been active (excluding the current active state). In milliseconds, as double-precision floating point number.

 

DISPID (Dispatch ID):

 

For more information, see AccumulatedDurationDouble in .NET Reference.

The accumulated time span this state has been active (excluding the current active state).

 

DISPID (Dispatch ID):

 

For more information, see AccumulatedTimeSpan in .NET Reference.

The average duration this state has been active (excluding the current active state). In milliseconds.

 

DISPID (Dispatch ID):

 

For more information, see AverageDuration in .NET Reference.

The average time span this state has been active (excluding the current active state).

 

DISPID (Dispatch ID):

 

For more information, see AverageTimeSpan in .NET Reference.

The duration of the current active state; zero if not active. In milliseconds.

 

DISPID (Dispatch ID):

 

For more information, see CurrentActiveDuration in .NET Reference.

The duration of the current active state; zero if not active. In milliseconds, as double-precision floating point number.

 

DISPID (Dispatch ID):

 

For more information, see CurrentActiveDurationDouble in .NET Reference.

The tick when the state has currently become active; -1 if not active.

 

DISPID (Dispatch ID):

 

For more information, see CurrentActiveEnterTick in .NET Reference.

The tick when the state has currently become active; -1 if not active. As double-precision floating point number.

 

DISPID (Dispatch ID):

 

For more information, see CurrentActiveEnterTickDouble in .NET Reference.

The time when the state has currently become active; minimum DateTime value if not active. In UTC.

 

DISPID (Dispatch ID):

 

For more information, see CurrentActiveEnterTime in .NET Reference.

The time when the state has currently become active; minimum DateTime value if not active. In local time.

 

DISPID (Dispatch ID):

 

For more information, see CurrentActiveEnterTimeLocal in .NET Reference.

The current tick; -1 if not active.

 

DISPID (Dispatch ID):

 

For more information, see CurrentActiveTick in .NET Reference.

The current tick; -1 if not active. As double-precision floating point number.

 

DISPID (Dispatch ID):

 

For more information, see CurrentActiveTickDouble in .NET Reference.

The current time; minimum DateTime value if not active. In UTC.

 

DISPID (Dispatch ID):

 

For more information, see CurrentActiveTime in .NET Reference.

The current time; minimum DateTime value if not active. In local time.

 

DISPID (Dispatch ID):

 

For more information, see CurrentActiveTimeLocal in .NET Reference.

The time span of the current active state; zero if not active. In UTC.

 

DISPID (Dispatch ID):

 

For more information, see CurrentActiveTimeSpan in .NET Reference.

The display string for the current object.

 

DISPID (Dispatch ID): 0

 

For more information, see ToString in .NET Reference.

Number of times the state has been entered (transitioned into).

 

DISPID (Dispatch ID):

 

For more information, see EnterCount in .NET Reference.

The tick when the state was entered (transitioned into) the first time.

 

DISPID (Dispatch ID):

 

For more information, see FirstEnterTick in .NET Reference.

The tick when the state was entered (transitioned into) the first time. As double-precision floating point number.

 

DISPID (Dispatch ID):

 

For more information, see FirstEnterTickDouble in .NET Reference.

The time when the state was entered (transitioned into) the first time; minimum DateTime if never entered. In UTC.

 

DISPID (Dispatch ID):

 

For more information, see FirstEnterTime in .NET Reference.

The time when the state was entered (transitioned into) the first time; minimum DateTime if never entered. In local time.

 

DISPID (Dispatch ID):

 

For more information, see FirstEnterTimeLocal in .NET Reference.

Determines whether the state is currently active (transitioned into but not yet transitioned from).

 

DISPID (Dispatch ID):

 

For more information, see IsActive in .NET Reference.

The duration of the last active state (excluding the current active state); -1 if no completed active state. In milliseconds.

 

DISPID (Dispatch ID):

 

For more information, see LastCycleDuration in .NET Reference.

The duration of the last active state (excluding the current active state); -1 if no completed active state. In milliseconds, as double-precision floating point number.

 

DISPID (Dispatch ID):

 

For more information, see LastCycleDurationDouble in .NET Reference.

The tick when the state was entered (transitioned into) the last time (excluding the current active state); -1 if no completed active state.

 

DISPID (Dispatch ID):

 

For more information, see LastCycleEnterTick in .NET Reference.

The tick when the state was entered (transitioned into) the last time (excluding the current active state); -1 if no completed active state. As double-precision floating point number.

 

DISPID (Dispatch ID):

 

For more information, see LastCycleEnterTickDouble in .NET Reference.

The time when the state was entered (transitioned into) the last time (excluding the current active state); minimum DateTime value if no completed active state. In UTC.

 

DISPID (Dispatch ID):

 

For more information, see LastCycleEnterTime in .NET Reference.

The time when the state was entered (transitioned into) the last time (excluding the current active state); minimum DateTime value if no completed active state. In local time.

 

DISPID (Dispatch ID):

 

For more information, see LastCycleEnterTimeLocal in .NET Reference.

The tick when the state was left (transitioned from) the last time; -1 if never transitioned from.

 

DISPID (Dispatch ID):

 

For more information, see LastCycleLeaveTick in .NET Reference.

The tick when the state was left (transitioned from) the last time; -1 if never transitioned from. As double-precision floating point number.

 

DISPID (Dispatch ID):

 

For more information, see LastCycleLeaveTickDouble in .NET Reference.

The time when the state was left (transitioned from) the last time; minimum DateTime if never transitioned from. In UTC.

 

DISPID (Dispatch ID):

 

For more information, see LastCycleLeaveTime in .NET Reference.

The time when the state was left (transitioned from) the last time; minimum DateTime if never transitioned from. In local time.

 

DISPID (Dispatch ID):

 

For more information, see LastCycleLeaveTimeLocal in .NET Reference.

The time span of the last active state (excluding the current active state). Timeout.InfiniteTimeSpan if no completed active state.

 

DISPID (Dispatch ID):

 

For more information, see LastCycleTimeSpan in .NET Reference.

The tick when the state was entered (transitioned into) the last time.

 

DISPID (Dispatch ID):

 

For more information, see LastEnterTick in .NET Reference.

The tick when the state was entered (transitioned into) the last time. As double-precision floating point number.

 

DISPID (Dispatch ID):

 

For more information, see LastEnterTickDouble in .NET Reference.

The time when the state was entered (transitioned into) the last time; minimum DateTime if never entered. In UTC.

 

DISPID (Dispatch ID):

 

For more information, see LastEnterTime in .NET Reference.

The time when the state was entered (transitioned into) the last time; minimum DateTime if never entered. In local time.

 

DISPID (Dispatch ID):

 

For more information, see LastEnterTimeLocal in .NET Reference.

Number of times the state has been left (transition from).

 

DISPID (Dispatch ID):

 

For more information, see LeaveCount in .NET Reference.

The maximum duration this state has been active (excluding the current active state); 0 if no completed active state. In milliseconds.

 

DISPID (Dispatch ID):

 

For more information, see MaximumDuration in .NET Reference.

The maximum duration this state has been active (excluding the current active state); 0 if no completed active state. In milliseconds, as double-precision floating point number.

 

DISPID (Dispatch ID):

 

For more information, see MaximumDurationDouble in .NET Reference.

The maximum time span this state has been active (excluding the current active state); zero if no completed active state.

 

DISPID (Dispatch ID):

 

For more information, see MaximumTimeSpan in .NET Reference.

The minimum duration this state has been active (excluding the current active state); -1 if no completed active state. In milliseconds.

 

DISPID (Dispatch ID):

 

For more information, see MinimumDuration in .NET Reference.

The minimum duration this state has been active (excluding the current active state); -1 if no completed active state. In milliseconds, as double-precision floating point number.

 

DISPID (Dispatch ID):

 

For more information, see MinimumDurationDouble in .NET Reference.

The minimum time span this state has been active (excluding the current active state); Timeout.InfiniteTimeSpan if no completed active state.

 

DISPID (Dispatch ID):

 

For more information, see MinimumTimeSpan in .NET Reference.

The running accumulated duration this state has been active (including the current active state). In milliseconds.

 

DISPID (Dispatch ID):

 

For more information, see RunningAccumulatedDuration in .NET Reference.

The running accumulated duration this state has been active (including the current active state). In milliseconds, as double-precision floating point number.

 

DISPID (Dispatch ID):

 

For more information, see RunningAccumulatedDurationDouble in .NET Reference.

The running accumulated time span this state has been active (including the current active state).

 

DISPID (Dispatch ID):

 

For more information, see RunningAccumulatedTimeSpan in .NET Reference.

The running average duration this state has been active (including the current active state). In milliseconds.

 

DISPID (Dispatch ID):

 

For more information, see RunningAverageDuration in .NET Reference.

The running average time span this state has been active (including the current active state).

 

DISPID (Dispatch ID):

 

For more information, see RunningAverageTimeSpan in .NET Reference.

The running maximum duration this state has been active (including the current active state). In milliseconds.

 

DISPID (Dispatch ID):

 

For more information, see RunningMaximumDuration in .NET Reference.

The running maximum duration this state has been active (including the current active state). In milliseconds, as double-precision floating point number.

 

DISPID (Dispatch ID):

 

For more information, see RunningMaximumDurationDouble in .NET Reference.

The running maximum time span this state has been active (including the current active state).

 

DISPID (Dispatch ID):

 

For more information, see RunningMaximumTimeSpan in .NET Reference.

Returns a string that represents the current object.

 

DISPID (Dispatch ID):

 

For more information, see ToString in .NET Reference.

See Also

AutomatonStateStatistics Object