OPC Studio User's Guide and Reference
DebuggerDetectionOverride Property (_UAClientServerEngineParameters)



OpcLabs.EasyOpcUA Assembly > OpcLabs.EasyOpc.UA.Engine.ComTypes Namespace > _UAClientServerEngineParameters Interface : DebuggerDetectionOverride Property
If Positive, the behavior is always as if the debugger was attached. If Negative, the behavior is always as if the debugger was not attached.
Syntax
'Declaration
 
Property DebuggerDetectionOverride As Sign
'Usage
 
Dim instance As _UAClientServerEngineParameters
Dim value As Sign
 
instance.DebuggerDetectionOverride = value
 
value = instance.DebuggerDetectionOverride
Sign DebuggerDetectionOverride {get; set;}
property Sign DebuggerDetectionOverride {
   Sign get();
   void set (    Sign value);
}

Property Value

The default value of this property is None (Sign.None).

Remarks

This member or type is for use from COM. It is not meant to be used from .NET or Python. Refer to the corresponding .NET member or type instead, if you are developing in .NET or Python.

In order to obtain or modify this parameter, access the OpcLabs.EasyOpc.UA.Engine.EasyUAClientSharedParameters.EngineParameters property of static OpcLabs.EasyOpc.UA.EasyUAClientCore.SharedParameters.

This method or property does not throw any exceptions, aside from execution exceptions such as System.Threading.ThreadAbortException or System.OutOfMemoryException.

Requirements

Target Platforms: .NET Framework: Windows 10 (selected versions), Windows 11 (selected versions), Windows Server 2016, Windows Server 2022; .NET: Linux, macOS, Microsoft Windows

See Also