add_Disposed | 
 DISPID (Dispatch ID): 
 For more information, see add_Disposed in .NET Reference.  | 
  BeginInit | Signals the object that initialization is starting.
 
 DISPID (Dispatch ID): 
 For more information, see BeginInit in .NET Reference.  | 
  Clone | Creates a new object that is a copy of the current instance.
 
 DISPID (Dispatch ID): 
 For more information, see Clone in .NET Reference.  | 
  Dispose | 
 DISPID (Dispatch ID): 
 For more information, see Dispose in .NET Reference.  | 
  EndInit | Signals the object that initialization is complete.
 
 DISPID (Dispatch ID): 
 For more information, see EndInit in .NET Reference.  | 
  Equals | Determines whether the specified object is equal to the current object.
 
 DISPID (Dispatch ID): 
 For more information, see Equals in .NET Reference.  | 
  GetHashCode | Returns a hash code for the current object.
 
 DISPID (Dispatch ID): 
 For more information, see GetHashCode in .NET Reference.  | 
  GetObjectData | 
 DISPID (Dispatch ID): 
 For more information, see GetObjectData in .NET Reference.  | 
  GetService | Gets the service object of the specified type.
 
 DISPID (Dispatch ID): 
 For more information, see GetService in .NET Reference.  | 
  GetServiceByName | Gets the service object of the specified type, given by type name.
 
 DISPID (Dispatch ID): 
 For more information, see GetServiceByName in .NET Reference.  | 
  GetType | Gets the Type of the current instance.
 
 DISPID (Dispatch ID): 
 For more information, see GetType in .NET Reference.  | 
  remove_Disposed | 
 DISPID (Dispatch ID): 
 For more information, see remove_Disposed in .NET Reference.  | 
  ValueEquals | Determines whether this instance has the same value as a given other instance.
 
 DISPID (Dispatch ID): 
 For more information, see ValueEquals in .NET Reference.  |